Note:
This project will be discontinued after December 13, 2021. [more]
Product:
Godot
(Godotengine)Repositories |
Unknown: This might be proprietary software. |
#Vulnerabilities | 2 |
Date | Id | Summary | Products | Score | Patch | Annotated |
---|---|---|---|---|---|---|
2018-08-20 | CVE-2018-1000224 | Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization... | Godot | 7.5 | ||
2019-05-31 | CVE-2019-10069 | In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly. | Godot | 9.8 |