Note:
This project will be discontinued after December 13, 2021. [more]
Product:
Realplayer_enterprise
(Realnetworks)Repositories |
Unknown: This might be proprietary software. |
#Vulnerabilities | 14 |
Date | Id | Summary | Products | Score | Patch | Annotated |
---|---|---|---|---|---|---|
2007-10-31 | CVE-2007-5080 | Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. | Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-06-26 | CVE-2007-3410 | Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. | Helix_player, Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-10-31 | CVE-2007-2264 | Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. | Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-10-31 | CVE-2007-2263 | Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. | Realone_player, Realplayer, Realplayer_enterprise | N/A |