Note:
This project will be discontinued after December 13, 2021. [more]
Product:
Realplayer
(Realnetworks)Repositories |
Unknown: This might be proprietary software. |
#Vulnerabilities | 171 |
Date | Id | Summary | Products | Score | Patch | Annotated |
---|---|---|---|---|---|---|
2007-10-31 | CVE-2007-5081 | Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. | Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-10-31 | CVE-2007-5080 | Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. | Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-09-17 | CVE-2007-4904 | RealNetworks RealPlayer 10.1.0.3114 and earlier, and Helix Player 1.0.6.778 on Fedora Core 6 (FC6) and possibly other platforms, allow user-assisted remote attackers to cause a denial of service (application crash) via a malformed .au file that triggers a divide-by-zero error. | Helix_player, Realplayer | N/A | ||
2007-10-31 | CVE-2007-4599 | Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. | Realone_player, Realplayer | N/A | ||
2007-06-26 | CVE-2007-3410 | Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. | Helix_player, Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-05-03 | CVE-2007-2497 | RealNetworks RealPlayer 10 Gold allows remote attackers to cause a denial of service (memory consumption) via a certain .ra file. NOTE: this issue was referred to as a "memory leak," but it is not clear if this is correct. | Realplayer | N/A | ||
2007-10-31 | CVE-2007-2264 | Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. | Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2007-10-31 | CVE-2007-2263 | Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. | Realone_player, Realplayer, Realplayer_enterprise | N/A | ||
2006-12-31 | CVE-2006-6847 | An ActiveX control in ierpplug.dll for RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer 7 crash) by invoking the RealPlayer.OpenURLInPlayerBrowser method with a long second argument. | Realplayer | N/A | ||
2006-12-27 | CVE-2006-6759 | A certain ActiveX control in rpau3260.dll in RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer crash) by invoking the RealPlayer.Initialize method with certain arguments. | Realplayer | N/A |